Thursday, March 17, 2011

OK, the initial modifications to allow the transfer register scheme are done, and I've verified that things are working pretty well so far. Observe.

char test1(int a)

mov r1, FAKE_TR
movb FAKE_TR, r1
b *r11

I've moved the transfer register to the head of the allocation list, so that should result in peephole-friendly output.

Unfortunately, 2k_chess.c crashes the compiler. Poop. This may be more involved than I thought.

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